![]() We are here today to learn the secrets of Lara Croft's journey to video game stardom: from the inspirations of her design, to the controversy created when one of her models tried to show things. This means that Lara has had some bizarre adventures in her many multimedia appearances, many of which the fans may not be aware of. ![]() Since the release of the original Tomb Raider, Lara Croft has been interpreted in many different ways and has appeared in numerous different franchises. ![]() Lara Croft may have been running around in short shorts, but she was no Princess Peach and wasn't spending her time waiting to be saved: Lara was the star of her own series and she had no problem gunning down anyone who tried to get in her way. Lara Croft was a pioneer in marketing a character based on fanservice, while still making the character appealing to both genders due to the fact that she was a badass who went on exciting adventures. This meant that games could now star reasonable facsimiles of human beings, rather than cartoon-style sprites. The first Tomb Raider game appeared on the 32-bit consoles of the day, which allowed 3D models to be used in a way that the Sega Genesis and Super Nintendo could not. Lara Croft is a fictional character and the protagonist of the Square Enix (previously Eidos Interactive) video game series Tomb Raider. You may think was only due to her physical attractiveness, but Lara Croft represents a huge shift in the way that video game developers marketed their characters. Lara Croft is one of the most recognizable video game characters of all time. ![]()
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